![]() I wasn't the one hosting the game, but I hope there are options to tweak this clock as it can get a bit confusing to try and do everything you want to in a turn later on in the game, especially when you start dealing with barbarians and city-states. ![]() If you can deal with that, you'll likely have a good time, but games even on the quickest settings will take many hours to complete.Įach player begins with around 40 seconds to take their turn, but this will increase as the game goes on. Throw networking into the mix and you're looking at a lot of added time in between turns as the player count increases. In general, the simultaneous turns system works well, but as the game progresses it will begin to take longer and longer for each player's computer to process turns. Civ V will support simultaneous-turn multiplayer out of the box, though other multiplayer modes will be added later. Earlier this week, I got to play around 2 hours of Civilization V multiplayer against three human opponents and it was generally a good experience, though I have some concerns.
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